![]() There's a tiny chance that they would fix this sometime. I've just also filed a Better multi-monitor support feature request with few more details. The Microsoft DirectX® End-User Runtime installs a number of runtime libraries from the legacy DirectX SDK for some games that use D3DX9, D3DX10, D3DX11, XAudio 2.7, XInput 1.3, XACT, and/or Managed DirectX 1.1. Of course, you can also just resize the RDCman window so that it spans across a number of your local monitors, but that would not allow you to overcome the limitations. Tested in version 2.90, which is the most recent for. ![]() the remote system would not recognize you client's multi-monitor setup - any "Remote Desktop Size" would be treated as a single monitor (unlike Windows 10 built-in "mstc.exe" with it's great "Use all my monitors for the remote session" checkbox.only rectangular configurations are supported.this limit is enforced at connection time, not during data entry.Remote Desktop Size is limited to 4096x2048. ![]()
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